![]() Now we want to add in 3 methods that will be called from Ai.js to detect some of the inputs from the previous tutorials. ![]() Js/ai/GameImageRecognition.js class GameImageRecognition Ai.js will then use the same logic as the previous tutorials to determine to jump or notĬreate a file called js/ai/GameImageRecognition.js and then paste in the below code.Determine the x/y coordinates that can feed into TensorFlowJS.Look ahead 4 blocks (40 pixels) and determine if there is a block or dip to jump over.What are obstacles to jump over (color=grey).Using a 10x10 pixel grid create a layout of the level in regards to:.Every 10ms the game will execute a method to.But it could be implemented if we really wanted to. ![]()
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